Showing posts with label concept art. Show all posts
Showing posts with label concept art. Show all posts

Monday, August 18, 2014

Mugs




Every now and then I'll embark on a Brush binge. Should the bounty be fruitful, I'll run the new recruits through my comfort zone; mug busts.

Tuesday, April 24, 2012

:First Pass


Some left overs from the cutting room floor. Didn't want them to go to waste.

Wednesday, April 18, 2012

:Creature Discomforts


Been noodling around with ideas for enemies a good 2 weeks now. Decisions were made to tackle these guys with some Creature Box-esque comic book aesthetic. I'll follow up with some colour once the forms follow all the functions we'll need in-game. Until then; cheerio.

Thursday, February 9, 2012

:Canadian Olympians


Said I'd post this back when I was working on it. Better late than later. Did illutrations for this 1.5 week project at work. Nathan Goddard was our motion artist that put them all together.

Thursday, February 2, 2012

:VSV Hero








This'll be the last post on this game, promise. It was pretty fun working on this early in the project. Deadlines have a way of curbing what you want and what you have time to do. Not to say deadlines are bad, quite the contrary; endless iteration can wear you out. All that to say, I enjoyed the little extra time I had with these. Enjoy.

Monday, October 17, 2011

:Crashin'



Roman inspired Crashed Ice warrior. It's actually an Olympic sport. Check it out.

Sunday, October 16, 2011

:Brawlin'



Little teaser of a project I'm illustrating. Soon as I am able, I'll post the project in it's entirety. Stay tuned.

Thursday, October 6, 2011

:Safe Zone



Doing some visual development for a project at work. Here's what it looks like.